Wizard

"If there's anyone who doubts the power of nature, I'll show it. The wonder of nature."

Wizards understand the power of Earth, Water, Fire and Air, the four elements in nature. They apply the power to their intricate and mysterious knowledge and make strong magical attacks to contain enemies.

They know how to deal with mana, the source of magical power, and are adept at increasing recovery speed by quickening mana circulation and strengthening magical power. Wizards have unrivaled strength in magical attacks: Earth skill making enemies powerless by using dust; Cold skill freezing them by using water; Fire skill effective in strong offensive power by using fire; and Lightning skill enabling easy moves in a fight by riding on the flow of air.

Those who learned the mysterious knowledge can act as strong damage dealers in a party. Yet, they need help of their comrades because their strength and defensive power degraded due to the learning. When they display their skills at the rear line under the protection of their comrades, they can deal a fatal blow to enemies.

Natural Spirit Natural Spirit Earth Spirit Cold Spirit Fire Spirit Lightning Spirit - - - -
Force Mental Force Mental Intelligence Life Control Magic Bound Life Turnover - - - -
Earth Mentalist Earth Mentalist Ground Charge Root Earth Shock Earth Barrier Ground Rave Mesh Root Earth Quake Earth Fence
Cold Mentalist Cold Mentalist Ice Bolt Mana Drain Snow Wind Invisible Frozen Spear Mana Drought Blizzard Crystal Invisible
Fire Mentalist Fire Mentalist Fire Bolt Fire Trap Fire Blow Detect Meteor Lava Trap Salamander Blow Sprawl Detect
Lightning Mentalist Lightning Mentalist Lightning Bolt Lightning Shock Charged Wind Teleport Chain Lightning Lightning Impact Charged Squall Aerial Teleport